Skip to main content

[MSI] T1 'Faker' is confident

In the League of Legends (LOL) International e-Sports Tournament '2022 Mid Season Invitational (MSI)', Korea LCK T1 defeated the European LEC G2 with a set score of 3-0 and advanced to the final. T1, which has entered the finals in five years, will play against China's LPL RNG and winning trophy on the 29th.

At the end of the game, an interview was attended by T1 players and coaches.

Below is a question and answer.

t1

-(Faker) Revenge from G2. The testimony is

Faker: I'm happy to win than revenge.

-(Keria) I confronted RNG at the Rumble Stage. What do you think about the finals of the finals

Keria: There is nothing to be wary of. If we are good, we can win enough. The opposing bottom duo and the line match can be advantageous if only team members believe.

-(Zeus) Picked Yone in the second set. How is Yone in the current meta

Zeus: It's not a good pick, but it's a champion that can be used according to the situation.

-(Director Choi Sung-hoon) T1 showed a lot of shaking on the rumble stage

Choi Sung-hoon: From the overall, the Rumble stage defeat did not take a big part. Said similar to the players. We are doing well and to be good at the next stage.

-(Kuma Yushi) I showed a good performance on this day. Also, the confidence in the final is

Kuma Yushi: I was shaken at the Rumble Stage, but I thought I could do it later. Tomorrow seems to be able to overwhelm RNG.

-(Faker) The driving force to maintain for a long time is

Faker: The goal is to continue to develop and surpass myself. I keep trying.

** -(Faker) RNG showed the only strength that can be dealt with with T1.

Faker: RNG is a strong team, but we've learned a lot on the Rumble stage and we'll win if you don't make mistakes.

-G-I grabbed G2 and advanced to the MSI finals, but how to prepare for the final with RNG

T1 vs G2 - Game 1 | Semi Finals LoL MSI 2022 | T1 vs G2 Esports G1 full game

Faker: Since tomorrow is the final, I will control my condition and talk about how to attack my opponent's weaknesses and prepare for the game.

** -(Zeus) The first international war was held, and the impact player seemed to be nervous at the Rumble stage. Is there actually tension?

Zeus: Rather than being nervous in EG, there was a miss of gangplank. I was not nervous today, but the situation is advantageous, so it feels like a bus.

-MSI is a fast tempo, but T1 should be in the finals tomorrow, but how to use a short time

Choi Sung-hoon: Since I have been preparing for the entire competition, it is enough to establish a strategy to deal with RNG.

T1 'Faker' Lee Sang-hyuk

-(Faker) Recently, Faker played a team and showed a utility. Is it a kind of revenge? Is it for changes in the team

Faker: It seems to have played a role in the situation because the choice was different. Our team flows the picks according to the situation. It was one of them today.

-G2 opponent's strategy. Which line of RNG is likely to be solved by the situation

(Director Choi Sung-hoon) He focused on reducing the area of G2 Caps. RNG is likely to have a different point depending on Banpic.

-(Kuma Yushi) In some ways, I think it's a confrontation between two advanced teas. What is more advantageous between home advantage or accommodation advantage?

Kuma Yushi: I think we are advantageous. RNG seems to be unfavorable to not listen to many spectators in the accommodation.

-(Faker) Faker athletes have no defeat against RNG in multiple international competitions. How will this record affect tomorrow's game

Faker: I don't care personally, but RNG seems to be very careful. I think I was concerned on the rumble stage, but I think it will be a good advantage for us.

-(Zeus) In the 3rd set, I was curious about the inspiration when I had a 4 van, and how it felt when I completed the 5-1 in the bottom

Zeus: There are many champions that I can do with my opponent's right pick, so there was no significant inspiration. I also tried to boldly try the bottom of the Bottom Double Kill.

-(Keria) In an interview recently, RNG described the T1 as an upset. And please evaluate whether the Winning Mentality, which was re-installed after the defeat of EG, was well done today.

T1 'Keria' Ryu Min-seok

Keria: I still think so. I think that if we show our original performance properly, we can win. Every game has been solved since the EG match.

-(Zeus) Vienna replied yesterday that Zeus was impressed with the solo kills twice on Media Day. The testimony of empty players and the finals

Zeus: I think it's a good opportunity for me to meet in a high position. I hope you have a nice confrontation with each other.

** -(Zeus) The scene of taking two people alone from the side line often comes out.

Zeus: The champion growth is good, so it seems to be calm in two-to-one battle.

-(Keria) I chose various champions today. In the final, the supporter's championship will be an important game, but how to expect the aspect

Keria: 'Ming' plays well with the making champions, but I think that the RNG color will collapse when you pick up the utility champion. He seems to be prepared with the part in mind.

Comments

Popular posts from this blog

Titanfall 3 is not in preparation, developers say do not put you in hope

Titanfall 3 is one of the titles that the community of players claims, especially after the success of the first two payments of the franchise. However, ResPawn finally spoke of rumors about a third payment, and it seems that it does not happen. Phere does not hope, MEC , Jason Garza said, director of the community, during a live broadcast. I have already said it, we have nothing in preparation. There is nothing there. Apparently, ResPawn currently has full hands on the other games of the studio. The original Titanfall game and Titanfall 2 have become very popular fans, despite some server and hacker problems. These problems have made somewhat unplayable titles for long periods, pushing Titanfall fans to keep their hopes for updates for Titanfall 2, or an official announcement for Titanfall 3. The latest Garza comments on Titanfall 3 led some fans to abandon their hopes for improvement or correction of their favorite game. However, he said they did not want their supporters to aband

Com2us, New York User Event Standing on Local Fans and Communication ...

This is a list of the highest-grossing mobile video games. This is a listing of mobile games that have actually created a minimum of $100 million in gross profits. Among them, there are even more than 30 mobile video games that have made a minimum of $1 billion. The video game firm with the highest possible number of titles on the checklist is Tencent, which releases and/or has 12 games on the list, including three in the top 10. The highest-grossing mobile video game is Honor of Kings (2015 ), additionally called Field of Valor internationally, a multiplayer online fight arena (MOBA) game released by Tencent that has actually made more than $10 billion in life time income. 5 other Tencent titles on the list are also from their subsidiary Supercell. The highest-grossing mobile app of all time was formerly Mixi s Monster Strike (2013 ), a role-playing physics puzzle/strategy computer game that had grossed over $7.2 billion in around the world earnings by October 2018. The highest-grossi

The dispute between EA and FIFA is for economic reasons and limitations to monetize, according to NY Times

The holder of the article that has recently published the New York Times is quite clear . EA Sports is planning a FIFA without FIFA . A text that responds to the siren songs of the last weeks, in which there is a name change for the most popular virtual soccer saga of all the time. A newspaper of so much prestige addresses the issue with clairvoyance and points to something that we suspected but that, as is logical, at no time has been indicated officially, as they are economic disagreements between FIFA and EA Sports . This report aims at the fact that the dispute between both parties is related between costs and sources of income. It seems that FIFA wants to charge EA twice as usual by the license, with an upright of more than a billion dollars every four years . And, also limit the ability of videogame signature to monetize beyond the game itself. The core of the dispute is financial, FIFA seeks more than double what you currently receive from EA Sports, according to people wit